1.
Hot Chocolate River
a. Items:
Carpet Squares
b. Team
Members must cross the “Chocolate River” without falling off the carpet squares
c. Goal:
Communication and teamwork are paramount to completing this challenge!
2.
Tanks
a. Items:
4 Pool Noodles, blindfolds
b. Split
team up into 4 teams of at least 3
c. Person
1 is the “Tank” and must be blindfolded and will be directed to their team
noodle and must hit the other team members who are also blindfolded
d. Person
2 is the “Tank Driver” and must be facing away from Person 1 so they cannot see
where they’re going. They must verbally direct Person 1 to the pool noodle
e. Person
3 is to be facing both Person 1 and 2 directing Person 2 with ONLY actions,
they cannot speak.
f.
Goal: Communication, patience, and teamwork
3.
Bull Rings
4.
Earthball
a. Items:
Beachball
b. The group task is to keep a
beach ball or balloon in the air for a specified number of hits without letting
it hit the ground.
c. Additionally, no one person can
touch the object twice in a row
d. Goal: See how long you can keep
it up for!
5.
Human Knot
6.
Pyramid Game? (Slaves of Job)
a. Items: 10 Styrofoam or plastic
cups
b. Divide the group into teams of
4 - 6 people, and line them up in straight lines that stretch from one end of
the playing area to the other (8-10 feet between team members).
The first player on each team is given the paper cups. On "GO" he builds a pyramid on the ground in front of himself. (using all ten cups) when he is finished, he and the second player on his team try to carry the pyramid from his spot to the place where the second player sat.
If they drop any part of the pyramid, they can re - build it where it fell and then continue their walk. When they reach the proper spot, the second player tumbles the pyramid, and then re-builds it so that he and the third player can advance the pyramid to the third location.
The relay ends when all of the slaves have built, moved and tumbled the pyramid
The first player on each team is given the paper cups. On "GO" he builds a pyramid on the ground in front of himself. (using all ten cups) when he is finished, he and the second player on his team try to carry the pyramid from his spot to the place where the second player sat.
If they drop any part of the pyramid, they can re - build it where it fell and then continue their walk. When they reach the proper spot, the second player tumbles the pyramid, and then re-builds it so that he and the third player can advance the pyramid to the third location.
The relay ends when all of the slaves have built, moved and tumbled the pyramid
7.
Shrinking Island
a. Items:
Tarp
b. Team
must flip tarp over to other side without anyone falling off!
8.
FFEACH
This might be one of the best games of all times! FFEACH is
a charades race and the categories are Fast Foods, Electrical
Appliances, and Cartoon Heroes.
Teams compete against each other to complete a predetermined list of items. We
use the term "compete" loosely, as it is a charades race,
afterall...
- Divide the group into 2 or more teams.
- Have the group spread out so that they can't overhear the next team's answers.
- Ask one member from each team to come to the you.
- Whisper the first word into the ears of the volunteers, and release them to their groups at the same time.
- Once a member of the group guesses the word correctly, someone new runs to the instructor for the next word. Advise the group when you are giving instructions that no one can come up for a word twice until everyone has gone up once. This helps ensure that everyone participates.
- The team members must tell the instructor what word their team just guessed, and the instructor tells the new volunteer the next word on the list.
- The object of the game is to complete the entire list without cheating.
Here is a sample list - you can change the list as you see fit,
based on participant age, interests, etc.
FFEACH LIST
1. Superman
2. Curly Fries 3. Spongebob Square Pants 4. Curling Iron 5. Remote Control 6. Pepperoni Pizza 7. Incredible Hulk 8. Dishwasher 9. Microwave 10. McNuggets |
11. Fruit Juicer
12. Scooby Doo 13. Batman 14. Portable CD Player 15. Bacon Double Cheeseburger 16. Defribulator 17. Pappa Smurf 18. Blender 19. Wonder Woman 20. Onion Rings |
Bull Rings
Age
and Number of campers: 11-12, any # of campers is appropriate
Requirements:
·
Bull ring set
·
Tennis ball
How
to play:
1. Campers must each pick a
side across from one another and grab the coloured string.
2. The ball is placed in the
middle ring, and each camper must pull their end tight.
3. As a team, they must place
the ball on the cone shaped item.
4. Different variations may be
used
Rules:
1.
If the ball drops, the team must start over again.
2.
Ensure campers are remaining positive
Lycra Tubes
Age
and Number of campers: 4!!!!!!
Requirements:
·
Lycra tube
How
to play:
·
4 people must get inside of the
lycra tube to begin the activity
·
Two people at opposite ends
must walk backwards to tighten the tube
·
Sling-shot action is used to
move campers from side to side, making sure to always have the left hand up
Rules:
·
EXTREME CAUTION MUST BE USED DURING LYCRA TUBES**
·
If for any reason, the activity
is disrupted, campers must cease immediately
Other
Activities:
·
Pateka games
·
Racoon circles
·
Trust activities
Debriefs
·
Rose and Thorn
o Each
participant provides one positive thing about the activity and one negative
aspect
·
Hollywood Lineup
o Have
participants from each group lineup according to whom they think make the
biggest contributions to the group activity with the 1st person in
line doing the most
o Discuss
why people chose their lineups
·
Thumbs Up, Down, Middle
o Have
participants stand in a circle and put one hand behind their back
o Have
everyone make a thumps up, middle, or down behind their back
o Explain
what each thumb means
§ Thumps
up being very positive, middle meaning things could use work, and down for a negative
o On
the count of 3, everyone shows their hands, revealing which thumb they chose
o Go
around asking why they chose the thumb they did
·
Leaf, Stick, and Rock
o Leaf
– something you’ll leave with
o Rock
– something that ROCKED!
o Stick
– Something that will stick with you
·
One-Word Whip
o Everyone
in a circle
o One
at a time, everyone must say one word pertaining to the activity that was just
completed
o Try
for no duplicates!
THANK YOU SO MUCH! I AM LEADER OF MY FCA GROUP AND I LOVE YOUR IDEAS! I USE THEM FOR ALL MY LESSONS!
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